这是设计师做角色 / 道具时的两组硬规则:左侧 voxel 7 条管"造型精致",右侧 caricature 5 条管"文化辨识"。
讲一遍 Shelf It 角色 4 轮迭代史让同学体感——v3 还是被骂"silhouette 一样",v4 改 Crossy Road 文化符号才过。 锚点用户原话:"天天过马路那样的审美倾向"。
提醒:sensory toy 类游戏可以违反 caricature 铁律(没有角色 roster),但 voxel 7 条铁律永远要守。
Two sets of hard rules for designers shipping characters / props: left side governs craft quality, right side governs cultural readability.
Walk Shelf It's 4-round roster history. v3 still got "silhouettes look the same"; v4 with Crossy Road cultural caricature finally landed. Player quote: "the same taste sensibility as Crossy Road."
Note: sensory toys can ignore caricature rules (no roster), but always keep the 7 voxel rules.