这一类是留存王。手感对了,玩家反复刷。但手感对不对完全是调参艺术——FOV swing、镜头跟随、撞击 4 件套都要现场试。让工程师早点跑出可玩 build,2 周内打磨 30 次比 PRD 写 50 页有用。
This category is the retention king. Once the touch feel is right, players come back to swipe more. But "right" is tuning art — FOV swing, camera follow, the impact quartet, all of it has to be felt live. Have engineering ship a playable build by week 1 and iterate touch tuning 30 times, not write a 50-page PRD.