AlterU AlterU Part 1 · 形式层 Part 1 · Form Layer
大纲Outline
第 1 层 · 形式

TikTok 全屏,
竖向 scroll feed

玩家不是"打开"游戏,是""到游戏。 一屏一个游戏。划下来是新游戏,划上去回到刚才的。

  • ~2 秒看不懂就划走 · 在公交、排队、睡前的人
  • 带着零上下文、零教程耐心、近乎零的耐心
  • 看图形 / 动效 / 反馈,不读文字
  • 这是体感前提,不是宣传点。
vertical scroll feed seam
Layer 1 · Form

TikTok full-screen,
vertical scroll feed.

Players don't "open" a game — they swipe into one. One game per screen. Swipe down for new, up for the last one. Same physics as TikTok.

  • ~2 seconds and they swipe away · people on the bus, in queues, in bed
  • Zero context, zero tutorial patience, near-zero attention
  • They read images / motion / feedback — not text
  • This is the substrate. Not a selling point.
vertical scroll feed seam

备忘 · 按 S 关闭Notes · S to close

让同学闭眼想象自己昨晚刷 TikTok 的状态——划两个广告划走,划一个看不懂的划走,划到下一个有趣的停下来 5 秒。

我们做的游戏要在那"下一个"里被停下来。后面"黄金 2 秒"规则全部从这里推。

Have the room close their eyes and recall last night's TikTok session — swipe through two ads, swipe past one confusing thing, stop for five seconds on something interesting. Our games need to be in that "next thing" bucket.

Every "golden 2 seconds" rule downstream is derived from this slide.

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